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Principles of Lighting with Michael Tanzillo & Jasmine Katatikarn

pol_nodates

April 28 – June 2, 2014

COURSE OVERVIEW

Lighting plays a crucial role in animated films.  It sets the overall mood, directs the audiences’ eye, creates visual shaping and interest, and creates a level of believability that is essential to allow the audience to become connected with the story being told.

Conducted by Senior Lighting TDs Jasmine Katatikarn and Michael Tanzillo, this workshop is designed to give you the tools and skills needed to build and develop your 3D lighting skills.  The workshop will focus on teaching the fundamentals of lighting a stunning image that can be implemented regardless of which software package is being used.  And while this is just an introductory course, you will exit with a solid lighting foundation that can be utilized in lighting both animations and live action integrations.

Each week a video tutorial created by our industry professionals will be uploaded covering that week’s topic. At the end of each lecture, the instructors will give the students a challenge to complete. The students will spend the rest of the week working on the challenge, posting updates to the forum-style site to be reviewed by the other students and the instructors. Along with these updates, the students can also post questions to be answered by the instructors, not only about the specific challenges, but general questions as well. Then at the end of the week, students will submit his or her completed work for a final video critique conducted by the instructors. For an example of a course lecture, the various critiques, and an example website click here.

COURSE SCHEDULE

  • Week 1:  Getting started with lighting
  • Week 2:  Character lighting
  • Week 3:  Environment lighting
  • Week 4:  Match to live action
  • Week 5:  Render passes and finishing

student requirements

A 3D software package (Maya recommended)
A compositing package (Nuke recommended)

$449 



EXAMPLES OF STUDENT WORK FROM THIS COURSE

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